Link: The hero of the story, thrust into a strange and magical world by the mischevious Skull Kid.
Tatl: The fairy that gets stuck with Link. She's got more personality and attitude than Navi.
Skull Kid: He doesn't look like much of a foe, but with that moon under control, Link has no choice but to take him seriously.
Epona: Link's horse, which gets stolen by the Skull Kid.
Deku King: He makes rash decision and dances around funny.
Deku Princess: She is kidnapped by the Skull Kid, and Link saves her just in time to save the monkey from getting fried.
Monkey: A friend of the Deku Princess, he tries to tell the Deku King that something terrible has gone wrong at Woodfall Temple, but the king just won't listen.
Bombers: A group of do-gooders that are too young to stay up all day and all night for three days.
Anju: The innkeeper. She's always late and forgets everything, but she means well.
Kafei: Anju's true love, and the son of the mayor. The skull kid has turned him into a child, and Sakon has stolen his wedding mask, so he's been hiding out.
Curiosity Shop Owner: A strange guy ... he cares about Kafei and Anju, but his whole business is stolen goods.
Old Lady from Bomb Shop: She's too old to be walking around at night. Her son tells her this.
Romani: A cute little girl who was named after the ranch on which she lives.
Cremia: Romani's older sister, she runs the ranch all by herself, which is no easy job, considering the fact that the Gorman Bros are out to destroy her ranch.
Mayor Dotour: Small and indecisive ... not really a good mayor. He has a meeting that seems to last for about three days. Ouch.
Madame Aroma: The mayor's wife. Fat and self-absorbed. Worried about her missing son.
Toto: The manager for the Zora band, the Indi-go's. Their gig was cancelled and he's pretty upset about it. All he wants is a little sound check ...
Gorman: A frightful man. Mean and unpleasant, but a sad child at heart.
Gorman Bros: The oldest and youngest Gorman Bros run a ranch on Milk Road.
Postman: He's a slave to his schedule. He can't even go save his own life because he's worried about the next day's delivery.
Rosa Sisters: They don't like to be disturbed while they practice in West Clock Town, unless you've got a new dance to teach them ...
Toilet Hand: Labeled as ??? in your Bomber's Notebook. With this, and Cremia's little incident with you if you chase off the Gorman Bros a second time, there's quite a bit of perversion in this game.
Anju's Grandmother: She thinks you're her son, Tortus. Oh well. Have her read you a story, but find a way to keep from falling asleep.
Kamaro: A ghostly dancer that dances in the field at midnight. Heal his soul.
Grog: A sad and depressed guy, who's sad that the end of the world will come before his Cucco's grow old. Maybe you can help him out ...
Shiro: An INVISIBLE soldier who wonders why no one pays any attention to him. Give him some red potion.
Guru-Guru: Sits around and cranks his instrument. I love this guy.
Sakon: A nice, happy-looking fellow who's really a bloody theif. Don't let him see your knife, even if he asks nicely.